- #Open ports for steam usf4 install#
- #Open ports for steam usf4 Offline#
- #Open ports for steam usf4 plus#
- #Open ports for steam usf4 windows#
The tech rep over at Sonicwall is telling me that the firewall is fine and to check something else. I contacted Sonicwall and had them remote in and determine that everything is okay by their standard. I may still try some "custom" winXP/7 live-CD but it will take time I suppose.I added some ports to a service group that was currently opened on our network.
#Open ports for steam usf4 windows#
I cannot test on MS Windows atm because that ♥♥♥♥♥♥ OS doesn't contemplate BIOS machines with GPT partitioning. My router's bandwidth usage during a match is usually: down ~14KiB/s, up ~12KiB/s My connection isn't great but has low ping values and no bandwidth oscillations during the day. I think the slowdown is related to the amount of inputs because at the start of the match game speed is usually normal and if a player spams inputs while I'm attacking the game slows down even further. VARIABLE/SMOOTH: gives me what I explained aboveįIXED: the game still slows down but instead of seeing smooth framerate, the 60 "fixed" frames get delayed, resulting in a continuous stutter I wrote 99% because sometimes, when searching for players and getting all reds and oranges, I get a green, and if it was not a netcode glitch (few greens are not green, happens) I play a fabulous non-lagging match at the correct speed.Ĭhanging the framerate option gets me these results:
#Open ports for steam usf4 Offline#
Playing offline I have no issues and benchmark goes from 140fps (poison-rolento) to 240fps (hugo-elena) but when I play online the game runs at slower speed (often much slower) with 99% of the guys I play with. Wine: 1.7.24 CSMT patchset (CSMT=enabled) winetricks devenum wmp9 xact_jun2010 mfc42 vcrun* Kernel: linux 3.16.3 ck patchset (bfs, CONFIG_HZ=1000 and tickless-idle, AMD-Bulldozer optimized) Sorry if I resume this topic, but I think my issue is kinda linux-related. As when running under Windows, flickering can be solved by editing ~/CAPCOM/SUPERSTREETFIGHTERIV/config.ini and setting "RenderingThread" to "OFF", however, I found that enabling CSMT solved this for me in any case.Įverything run well on my linux mint 17 except the sound. Renicing once it has started may work better, but I haven't experimented with this. Increasing the priority of WINE while running SF4 led to the game freezing on startup with a black screen. Other notes: USF4 must be run under WinXP mode (the default, so don't change this), or the sound is messed up. I followed your advices and everything worked really nice ! Thanks for that !īut I cannot play Ultra Street Fighter onilne in same system : Linux, Vine, Steam. As when running under Windows, flickering can be solved by editing ~/CAPCOM/SUPERSTREETFIGHTERIV/config.ini and setting "RenderingThread" to "OFF", however, I found that enabling CSMT solved this for me in any case. I never got the Steam overlay to work, so I would suggest just turning it off preemptively. While "(event)" is the more modern API, I found it was acting strange when running SF4 (as if one direction was always pressed untill I wiggled the joystick, and this despite calibration), so I would suggest trying disabling this input first. Select one of the two and disable it, then press "OK" and close the control panel.
#Open ports for steam usf4 plus#
Open "Game Controllers" and you should see two controllers listed, in my case "HJC QanBA Joystick Plus (event)" and "HJC QanBA Joystick Plus (js)". $ WINEPREFIX=~/.local/share/wineprefixes/steam wine control If so, run the WINE control panel as follow: If you are using a pad / stick, you may experience that it acts as input for both player 1 and player 2. $ WINEPREFIX=~/.local/share/wineprefixes/steam wine regedit To do so, you may need to locate the WINE prefix under which Steam was installed, as I am not aware if this location is common across all distros: Next, run "regedit" and navigate to "HKEY_CURRENT_USER/Software/Wine/Direct3D" (you may have to create the "Direct3D" key) and create a string named "CSMT" with a value of "enabled".
#Open ports for steam usf4 install#
Once Steam is installed, login, install USF4. Steam itself can most easily be installed using WineTricks: $ sudo add-apt-repository ppa:foresto/winepatched users can install this version of WINE from the "winepatched" PPA: İlk olarak Exzyleph tarafından gönderildi:Firstly, you want to use WINE 1.7.1 or later, which allows you to turn on CSMT [This leads to a significant improvement in performance, in my case a more than doubling of the framerate (from ~60 to ~150 FPS in the Rolento vs Poison benchmark on the Pitstop stage, and from ~80 to ~200 FPS for Elena vs Hugo on the Space-elevator stage).